Students will apply principles of rapid development and use rapid development tools to create a prototype of an e-learning module that uses technology features that can enhance learning (e.g. learner interactions). Specific competencies include: Storyboard and "rapidly" develop an e-learning module using software designed to support this process; Use software tools that develop specific elements of e-learning (e.g. video, animation, gaming), and incorporate those elements into an e-learning module; Evaluate rapidly developed e-learning products; Compare and contrast features of rapid development software packages.
This course took everything I had learned about instructional design and gave me the tools to bring it to life. Using Articulate Storyline, I developed a functioning prototype of the Bloomberg Terminal training module, building on all the analysis, design, and mock-ups from my ISD class. This hands-on experience showed me how to translate instructional strategies into an interactive, engaging e-learning module. I deepened my technical skills, learning how to use states, triggers, layers, variables, and conditions to create dynamic learner interactions. It was challenging at times, but I pushed through obstacles, debugging and refining my work until I got the results I wanted. This persistence in troubleshooting and problem-solving gave me confidence in my ability to work with rapid development tools and tackle technical challenges head-on.
Beyond just software skills, this course sharpened my eye for effective visual and multimedia design. I applied principles from my Intro to Digital Media class, particularly Robin Williams’ CRAP principles (Contrast, Repetition, Alignment, Proximity), to ensure the module was clear, engaging, and user-friendly. I also incorporated video, animations, and interactive assessments to enhance the learning experience. Evaluating my own and others’ work using the Kirkpatrick framework reinforced the importance of designing for real learning outcomes, not just aesthetics. By the end of this course, I felt much more capable of developing high-quality e-learning solutions that not only look great but also effectively support learning. This class was a game-changer in refining my ability to design, develop, and implement engaging online training.